|
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Mega Man 5
Beat helper:
Collect the letters M, E, G, A, M, A, N, and V during game play to unlock Beat the bird.
Extra lives:
Obtain the Mega Tank, full life energy, and fully charged weapons. Pause game play on a screen with as many opponents as possible. Use the Mega Tank to turn all the opponents into extra lives.
Level passwords:
Enter one of the following passwords by placing a red or blue ball at the corresponding location.
| Level |
Red balls |
Blue balls |
| Wave Man | B1/6 D3 |
B3 E6 F1 |
| Star Man | B1/6 F4 |
C4 E6 F1 |
| Gravity Man | A5 B1 F4
| C4 E5 F1 |
| Gyro Man | A5 B1 E3
| B3 E5 F1 |
| Crystal Man | A5 D2 E3
| B1/3 E5 |
| Napalm Man | A5 C1 E3
| B3 E2/5 |
| Stone Man | C1 E3 F6
| B3 D6 E2 |
| Charge Man | C1 D4 F6
| B4 D6 F1 |
Hint: Dr. Wily's Fortress: Locating Dr. Wily:
Get BEAT the bird, and get to Dr. Wily's Fortress (last stage). When you fight Dr. Wily when he is in his spaceship, use BEAT. When he disappears, jump up and BEAT will fly around in a circle. That is where Dr. Wily will end up.
Hint: Protoman's Fortress: Defeating robots:
At the end of each level is a robot Boss. Get BEAT the bird and use it on the Bosses. When BEAT is in use, jump over the Boss when it gets near you.
|
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Privacy Policy
© AllConsoles.com All Rights Reserved 1997-2005.
Designed by SeanCo Web Design
|