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Triple Play 2002
Homerun sounds:
Press X when you hit a homerun and a foghorn will sound in the stands.
Big bat:
Hit two consecutive home runs.
Big ball:
Get three strike outs in one game.
Bigger ball:
Get six strike outs in one game.
Big glove:
Catch a homerun as it is going over the fence.
Fast players:
Steal three bases with the same player in one game.
Small players:
Get over eleven hits in one game.
Super defense:
Execute three double plays in one game.
Hint: Easy strikeouts:
Note: The following trick will not work in All-Star mode. Throw your fastball at full power and a breaking pitch (slider or curveball). If you have a right hander, throw the first pitch high and inside to a batter. Throw the second pitch coming across your body (for example, with a right hander to the right side of screen -- player's right) low and outside/inside depending on the batter (left or right hitter). The first two pitches should both be fastballs. Throw the third pitch as a breaking ball going away from your body (for example, with a right hander to the left side of screen -- players left) low and outside/inside (again depending on batter). Give a little bit of movement towards the end of all these pitches with the Analog-stick. If done correctly, your strikeouts will increase.
Look at your pitching staff carefully. There is a specific type of pitcher you want; one who will throw these three pitches: fastball, curveball, and a slider. For example, use use Livan Hernandez of the Giants when facing a right handed batter. First, throw him a slider down and in right on the corner. Barely tap A to cause the ball to snap at the end. Next, throw the batter a fastball away and low. Just barely miss the box and the batter will swing. Then, throw him "Uncle Charlie" up and away. The ball will go wide of the batter and he will be through.
Hint: Pitching:
Keep an eye on the pitcher's energy level. When the pitcher gets tired, consider bringing in a reliever. The more heat he throws, the more tired your pitcher gets.
Hint: Throws:
Aggressive throws are by nature less accurate than normal throws. Save them for when you have to make the big play.
Hint: Batting:
The closer you get the center of your batting cursor to the center of the ball, the more power you get out of your swing.
Hint: Scoring:
If it is going to be a close play at the plate for your base runner, tap Down repeatedly to barrel into the catcher. The collision may knock the ball loose.
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